A routine recovery mission has left you stranded aboard a ship that should have been empty. Restore the power, uncover what happened to the crew and escape before whatever is hunting you makes sure you never leave...
| Difficulty | |
|---|---|
| Fright Factor | |
| Game length: | 60 minutes |
| Number of players: | 2 - 8 |
| Required age for players: | 16+ |
| Live actor: | Yes |
A distress signal led you here. It came from beyond mapped space, repeating for days with no identifying data, and the exploration vessel Artemis was the last ship to answer it before vanishing. You are the recovery team sent to respond.
When you arrive, the Artemis is dark and damaged, its corridors altered by something the crew found aboard a derelict vessel while investigating the original call. Whatever was brought onto the ship learned quickly, reacting to light and energy and adapting to every attempt to fight it, turning the vessel into a nest.
Your equipment is not designed to kill, only to restore power and slow what hunts you but there may be ways to upgrade your weaponry on board. The reactor is failing, the creatures are trying to stop you from leaving, and escape means sealing the ship’s fate—along with anything still alive inside.
Can you uncover the mystery of the Artemis and escape alive?
Please note: Players 13-15 years of age must have an adult (18+) present. If there is no one 18+ then any one under 16 will be denied entry with no refund. Please note you may be asked for ID.